I enjoy telling multiple stories within an image prompting the viewer to ask questions and create their own story.
I was the Art Director for Mad Otter's Villagers and Heroes. I designed all characters, buildings and locations.
3d credits: Mark Brenneman, Ravegan, Adam deGrandis
All my kid characters seemed to be named Jimmy. This is Jimmy Chipwit: Space Student.
I was the lead artist on Disney's Social City eventually becoming the Art Director. This was truly one of the most enjoyable games I have ever worked on.
Awards: Best Social Network Game-2010 GDC Online.
Social City had around 5.7 Million monthly active users on Facebook as of September 2010
* I did not do any UI production work.
I was the Art Director for a game pitch called Herds. This was done while at Dynamix.
Various game concepts.
prehistoric housing units for a game concept
Photoshop illustration of what I consider a viral image - prompting the viewer to create their own story. Rough character sketch by Bobby Chiu.
I love to create a story with my concepts
Chibi style AT-AT...just adorable
I earned a masters degree in Architecture from the University of Oregon.
I was awarded the Outstanding Student Design award my final term; awarded by the Society of Registered Architects.
After working as the Art Director on Disney's Social City I moved on as Lead artist on Disney's City Girl eventually becoming the Art Director when RockYou took over the project. I managed the art team; creating hundreds of assets (Derek Watts did all of the awesome hair) and vetting every asset before release to the public. This included rigging and skinning all character animation. City Girl was a very challenging product to create and push via live development. I worked on this project for 4 years and enjoyed every day with my amazing team. Disney City Girl won E3 best of show 2011).
*not responsible for the production of the 2d Art/UI or character design(s).
Sara Talmadge: animation and character design
Nate Feyma: UI/UX guru
Derek Watts: amazing 3d/texuture
Ravegan and Mad Otter: an amazing amount of asset creation!
Tree concepts for unpublished project
Sketches, Illustrations and concepts. Adding to the collection daily.
Architectural visualization using Substance Painter, 3ds Max and Mental Ray lighting/rendering.
latest sculpt in zbrush
clients and employers